Which Button Shooting context?
Once Button Lock owns Square / X, the movement context selects Set, Move or Fade. A brief movement-history window means a newly centred stick can still use Move.
| Input at press | Field |
|---|---|
| Standing, settled, no L2 / LT | SET TIME |
| Moving / recently moving, or stationary L2 / LT | MOVE TIME |
| Moving and holding L2 / LT | FADE TIME |
This is a simplified idle-input explanation. It does not simulate every shot-in-progress guard, remapping option or gameplay animation. Test a single path at a time.