Two views of one stick-click pairing
| Pairing | SHOT BIND: starts OneTap | REMAP SHOOT: sends shoot button |
|---|---|---|
| Reference default | R3 / RS click | L3 / LS click |
| Swapped | L3 / LS click | R3 / RS click |
SHOT BIND and REMAP SHOOT share one pairing selector in this source. They are not two independent choices that can assign both actions to the same stick click.
SHOT BIND chooses the OneTap click. REMAP SHOOT displays the opposite click that sends the normal Square / X input. Do not read REMAP SHOOT as a pass-button binding.
FLIP LS RS is a separate output swap. If the game responds with the wrong stick-click action, check both the pairing and this switch before changing a timing number.
Which values change with the environment?
| Stored separately for MYCOURT / CITY / REC / CREW HQ | Shared in this reference |
|---|---|
| SET TIME | RELEASE PT |
| MOVE TIME | INSTA TEMPO |
| FADE TIME | RHYTHM TIME |
Choose SHOOTING → ENVIRONMENT before editing Button Shooting timers. Re-open the setting after switching environment to confirm the bank you are seeing.
A saved profile, a newly generated configuration and the currently active device slot are separate things. If the menu value on the Zen has not changed, repeat the installation/slot check before trying to tune around the old value.
Use Zen Guide for device detection and hardware setup, or the official ERA installation guide for My Ozark and Zen Flasher.